Cyborg

                     Cyborg's in-game appearance. = |-|              Info

Double Arm Cannon (LMB) [1s]: Fires a 6 volleys of two bullets that travel a somewhat large distance and deal 5 damage per bullet.


 * ABDOMINAL HELLFIRE (Alt LMB) [8s on OVERCLOCK]: The user is locked in place and rapidly fires 40 bullets in a spread that each deal 10 damage.

Rocket Barrage (Q) [4s]: Launches 4 volleys of two rockets that travel a medium distance, will explode on contact or when reaching full distance. Deals 15 damage on direct hit, 10 damage on AoE hit, also dealing small upwards knockback.


 * Missile Rain (Alt Q) [12s on OVERCLOCK]: The user jumps into the air and fires 41 volleys of 2 rockets rockets in a very large spread that deal 15 damage on direct hit, 10 damage on AoE hit, and small upwards knockback. The user remains suspended in the air as long as the attack is active. The volley can be directed horizontally, but the vertical angle cannot be altered.

Self Repairs (E) [8s]: The user is locked in place for around 2s, then healing for 20 HP.


 * Overclocked Systems (Alt E) [11s on OVERCLOCK]: The user is locked in place for around 1s, then gains OVERCLOCKED SYSTEMS (7s), which increases walkspeed & jump by 20 and buffs damage by 2.5.

OVERCLOCK (F) [0.7s]: The next attack the user activates will instead be its OVERCLOCKed (Alt) version. OVERCLOCKed attacks can be used even if the attack is on cooldown.


 * Core Laser (Alt F) [16s on OVERCLOCK]: The user is locked in place and fires a medium length beam that deals damage 60 times, 5 damage per tick. The beam can be directed horizontally.