Ghost

Pulse Rifle (LMB) [0.6s]: Shoots 5 projectiles, which deal 3 damage and have a 20% chance of applying DEFENSE -1 for 2.5s.

EMP Discharge (Q) [3s]: Shoots 3 big projectiles, which deal 30 damage and apply SHOCKED (lowers the target's speed by 20 and jumppower by 25) for 2.5s. Only one projectile can hit a single target per use (they dont deal 30 each).

Ghost Stealth (E) [4s]: Become mostly transparent for up to 3 seconds, apart from a blue outline. While stealthed, your speed is increased by 70. Ghost Stealth automatically ends after 3 seconds, or if another attack is used.

Spectral Shot (F) [4s, -2s for every target hit]: Become UNTARGETABLE (invincible) and fire a beam. The beam goes through terrain and deals 5 damage, applying a stack of YOUR MARK for 4s. For every stack of YOUR MARK the target has, they will take two to the power of stacks times extra damage from your attacks.


 * To make it easier to understand, this is how damage with YOUR MARK is calculated.
 * y = x(2m)
 * Where y is final damage, x is base damage, and m is number of stacks of YOUR MARK.
 * For example, if you used Spectral Shot while the target has YOUR MARK x7, the damage would be:
 * y = 5(27) --> y = 5(128) --> y = 640